I think it’s a good buff. Same goes for his ult; much less predictable in 5v5. I think any one his talents, if nerfed a bit, could make a pretty good exchange for true sight. With the stealth movement speed he can run around the entire map and easily clear any vision. But in 5v5 it’s pretty unfair bc vision is already scarce as it is. I just had a great upgrade idea.
|License:||For Personal Use Only|
|iPhone 5, 5S resolutions||640×1136|
|iPhone 6, 6S resolutions||750×1334|
|iPhone 7, 7 Plus, 8, 8 Plus resolutions||1080×1920|
|Android Mobiles HD resolutions||360×640, 540×960, 720×1280|
|Android Mobiles Full HD resolutions||1080×1920|
|Mobiles HD resolutions||480×800, 768×1280|
|Mobiles QHD, iPhone X resolutions||1440×2560|
|HD resolutions||1280×720, 1366×768, 1600×900, 1920×1080, 2560×1440, Original|
Vainglory Flicker Builds | Broken Myth
In order to find enemy scout cams, I have to spend my own scout cams or spam flares from a flare gun, unless I’m playing flicker Log in or sign up in seconds. You could have easily buffed other aspects of the hero to make him playable.
Welcome to Reddit, the front page of the internet. Was playing cp kestrel the other day and even after checking for mines regularly the enemy team caught me easily. Idk how scout traps would fare in fflicker, but there certainly needs to be some way to have vision on demand if your cams get taken by a pesky flicker lmao. With the larger map, glicker ult seemed to have an awesome niche, but unfortunately there’s no way to signal you’re about to use it unless you’re playing on a team.
I just think that vision is too important an aspect of the game that you should be allowed to insta-win the vision game just by picking Flicker.
You actually cannot keep up any mine vision playing against Flicker. While I agree he needed some sort of buff I think this seems just a bainglory much in my opinion, at least from my experience in 3v3. One solution I could see is the introduction of scout traps and contraption back into 5v5, that way you have a source of vision that can be bought but is less reliable than the cams and also Flares!!!
When commenting about Leaks, spoilers for eSports matches, or just having fun and being halfway secretive, use this format:. Especially if they combined it with one of cainglory scout vaimglory items? I think it’s a good buff. Discussion Flicker true sight discussion self. Was it a good idea to not have flares with heroes who are essentially designed around easy to access vision? I think any one his talents, if nerfed vainglry bit, could make a pretty good exchange for true sight.
How do you guys feel about this buff?
I’m the opposite- haven’t played any 3v3, only 5v5 lmao. I’m curious flikcer good it is I’ve only roamed with him so far. I have not played any 5v5 and don’t know about the impact in this mode but in 3v3 it feels very strong.
It could be similar to nullwave when aiming it to a specific hero. I do not see how you can call it integral when it was only just added. Like alt-clicking your items or abilities in Dota. It will probably be nerfed in the next updates, however flicker needed it badly. I would love to be able to signal that you have stuff ready in general.
Also, has anybody tried jungling with flicker yet? Want to add to the discussion? Double charges on his A, trapping people if they are caught in his B’s detonation, or healing from his ult could all be pretty good additions vainglorj bring his late game up to par, especially if they made the first two talents only accessible through overdrive of his A or B. Become a Redditor vaunglory subscribe to one of thousands of communities.
He was a mediocre niche pick on 3v3 due to vainblory level 6 spike and poor late game. It’d be cool if they could find a happy middle, but that’d take a rework of at least one of his abilities.
Unique idea and made flicker relevant. I think it’s a slightly unbalanced trade-off. If he was not in the jungle he was in the lane.